
There are even areas where you can hit a button and it will loop the camera in a slow 360 spin so you can enjoy the scenery of specific areas and truly appreciate the artwork at your leisure.Īnother part of the game I got to see was part of the hands-off experience, taking place further along on Kate Walker’s journey with the Youkol near the irradiated land of Baranour.
#Syberia 3 youkol village upgrade
A benefit from getting a graphical upgrade isn’t just the improvement to how puzzles are solved but also to the look of the game itself. I particularly enjoyed the part with the owl as it also included a beautiful cut scene. In the end the solution to my problem involved stealing a key from a patient napping on a bench and luring an owl to the window of a balcony, totally normal escape plan. Of course, an interrogation with a devious character isn’t the only obstacle standing between Kate and her escape. Although there is the addition of dialog that can change how a certain situation plays out I was assured that the game and pivotal story moments would ultimately have a singular conclusion.

Had I failed the first line of questioning that would have led to Kate having to see another doctor at the clinic, thus prolonging Kate’s stay at the facility. During the conversation, I was given the choice to have Kate answer truthfully, lie, or simply be difficult.ĭespite choosing a few sarcastic options I ultimately convinced my captor to let me go. This brings us to another new addition to Syberia 3 gameplay mechanics with the addition of dialog wheel, turning some conversations into puzzles themselves. Once out of the exam room I could confront one of the doctors holding me captive, who insisted on putting Kate through a line of questioning before determining if she can leave. Need to connect a write inside a device to a switch? Move the wire till it falls in line. Need to loosen a screw to gain access to something? Rotate the thumb stick till the screw comes out. Being able to feel like I am handling objects and directly affecting each facet of a puzzle only adds to the immersive nature of each scenario. I found that controls added something that a game like Syberia 3 greatly benefits from. Each puzzle triggers a unique set of character animations accompanied by the ability to interact directly with mechanisms and objects related to the puzzle or area being searched for clues.ĭepending on the puzzle you may need to use any combination of trigger buttons and thumb sticks to correctly solve it. To begin putting escape plans in motion Kate’s first task is to rewire a nearby door, a job that highlighted the updated investigative techniques Syberia 3 is bringing to the franchise. This is where my glimpse into the newest Syberian tale began earlier this month.Īfter waking up in an exam room next to a young Youkol boy named, Kurk, it becomes clear that there’s more going on at the medical facility then meets the eye. Kate Walker is close to death, stranded in the Syberian wilderness when a tribe of Youkol come to her aid and bring her to the safety of a medical clinic nearby.

The story for Syberia 3 picks up only two weeks after the events of the previous game where we find our heroine in a precarious situation.

Then there is the greatness of the music which is composed by Inon Zur who has worked on many notable game franchises like Fallout, Prince of Persia, and Dragon Age. In many ways Syberia 3 is literally sticking to the roots of what make it great, the mind of a Sokal and the voice of Sharon Mann.
#Syberia 3 youkol village series
Hugo Sokal, the son of the series creator, Benoit Sokal, helped write the story for this game and the original voice actress for Kate Walker, Sharon Mann, has reprised her role.

Before I continue with my thoughts on the demo I played I’d like to share some cool facts. It’s been 13 years since Syberia 2 brought us the conclusion of Kate Walker’s adventures with Hans Voralberg.
